![]() Then, after a few hours, the game takes a turn, and the larger themes come into view. You and your computer solving the mystery of the planet through absurd uses of potatoes. Things like planetary probes (probetato), satellites (spudnik, or spudallite), rovers (potato plant), and even orbital projectiles (potatoes wedges). Or rather, you make other things out of potatoes. Since potatoes are the only thing your Thing Maker can make, you decide to make the best of it and… make potatoes. It’s wacky and genuinely funny, yet despite the absurdity of its universe, its ending still manages to pack a potent emotional punch. Spaceplan is a goofy game that doesn’t take itself seriously. Unfortunately, the massive library of things in the Thing Maker database has been corrupted, so instead of being able to make literally anything, you can only make potatoes. This brings your “Thing Maker” online - a thing… that can be used to… However, the potential drama or horror of the situation are quickly undercut by the onboard computer that, speaking through the “Word Outputter”, wakes you up with a “Wakey, wakey” before commanding you to tap the “kinetic generator button” to generate power. It’s a mashup of several types of sci-fi openings. You wake up on a spaceship orbiting an unknown planet, the electronics are down, you don’t know who you are, and you don’t know when it is. Spaceplan begins with a few well-worn sci-fi mysteries.
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